Unreal level models: Gargoyle

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Gargoyle 2 Gargoyle 3
This is a low-poly gargoyle model that I created and textured in 3DS Max for my Rooftop Deathmatch map. I wanted one of the buildings to have some areas for cover so a gargoyle at each corner was used. The gargoyles also add some variation to the rooftop of the older-style building in the level.